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The Walking Dead 400 Days

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Centered on a truck stop on a Georgia highway, The Walking Dead – 400 Days is a DLC episode for Season One of Telltale’s award-winning game series. 400 Days tells five linked stories; each taking place at different points in time and from the point of view of a different survivor, from day one of the undead apocalypse to day 400.

The five stories can be played in any order and will change based on the choices that you make. Echoes of the choices you made in Season 1 will carry over into 400 Days and the choices you make in 400 Days will resonate into Season 2.
Info
Developer: Telltale
Series: Telltales Walking Dead
Platforms: PS3, PS4, XBOX 360, XBOX One, PC/Mac, PSVita, Fire HDX, Android, iOS.
Release dates: July 2, 2013: PS3 (North America). July 3, 2013: PC/Mac (Worldwide). July 5, 2013: X360 (Worldwide). July 10, 2013: PS3 (Europe). July 11, 2013: iOS (Worldwide). August 20, 2013: PSVita Worldwide). December 19, 2013: Fire HDX (Worldwide). April 8, 2014: Android (Worldwide). October 14, 2014: PS4 (North America), XONE (North America). October 31, 2014: PS4 (Europe), XONE (Europe).
Genrer: Horror
Mode: Single-player

Spoiler: Plot
Each story takes place at different points in time and from the point of view of a different survivor near Gil's Pitstop. They each contain a different choice for the player to make (this will total 5 choices, which is the same amount of choices as in a single episode of Season One or Season Two).

"Vince's Story" - Day 2
Vince's story starts a day before the outbreak, and then follows his arrest and adjustment to the zombie apocalypse among fellow inmates the second day of its inception.

"Wyatt's Story" - Day 41
Wyatt's story follows an escape attempt with his companion away from an aggressor into a dense foggy forest.

"Russell's Story" - Day 184
Russell's story is about him being picked up by an unstable stranger after hitchhiking along the Georgia road.

"Bonnie's Story" - Day 220
Bonnie's story is about her being followed through a cornfield by a group of mysterious, flashlight-wielding figures, and her subsequent attempt to defend herself.

"Shel's Story" - Days 236 & 259
Shel's story follows her attempt to create a safe refuge in the central truck stop along with her sister, and other fellow survivors, notably the cancer support group who were last seen in Savannah in "Around Every Corner".

Epilogue - Day 400
The epilogue follows Tavia attempting to persuade the survivors of '400 Days' to come with her to join a safe community. The choices the survivors made, as well as the dialogue choices of Tavia, will determine who goes and who does not. This carries on into Season Two, when we learn about what settlement Tavia tried to lead them to. The only way to bring all 5 characters to the settlement is to shoot Danny's foot off in Vince's story, win scissors paper rock in Wyatt's story, Leave Nate in Russell's story and leave in the RV with Shel. Bonny will come regardless of your decisions. For Russell to come to the camp you also must mention that there may be other survivors at the settlement.

Spoiler: Synopsis
With most of it based on a truck stop called Gil's Pitstop on a Georgia highway, "400 Days" tells five linked stories; each taking place at different points in time and from the point of view of a different survivor, from one day before the undead apocalypse to day 400.

The five stories can be played in any order and will change based on the choices that you make. Echoes of the choices you made in Season 1 will carry over into "400 Days" and the choices you make in "400 Days" will resonate into Season 2.

At the end of "400 Days", the stories are wrapped up, and leaves a few hints towards what we can anticipate to see from Season 2.




Trailer:




Have anyone of you played it? What choice did you make? Do you want to play it? What do you think of it?

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